Monday, October 19, 2009

Games and Libraries and Social Networks

At the end of my talk on games last week, there was a short discussion about the role of libraries and games. One point I wished I had mentioned during this conversation was that I would like to see libraries try to make their materials available for use and re-use in game space by designers and players alike.

Both game designers and libraries are grappling with the brand new world of social networks. Both fields are learning how to re-focus the work that they do.

Compare these two quotes:

“The fallacy is to think that social networks are just made up of people. They’re not; social networks consist of people who are connected by a shared object.” (Infovore: Playing Together: What Games Can Learn from Social Software)

and

"cultural heritage results from EXCHANGE OF IDEAS about objects - it is not located IN them" (slide 53: Open, social and linked: What do current web trends tell us about the future of digital libraries)

Game on.

1 comment:

Lisa said...

interesting... i'm going to use the second quote today in a workshop for 4th year students on digital collections of primary sources. thx!